Some of the more difficult daily objective requirements have been adjusted to more obtainable levels.As Vault-Tec does not approve of the use of unsanctioned levitation technology, all Vault Dwellers that were found floating through the air have been grounded.(If you haven’t armed your Vault Dwellers yet, now’s the time!) Not content with stealing your Vault’s resources, some rather enterprising Raiders have now resorted to stealing Caps as well.Rest assured, the simulation has been adjusted, and Vaults of all shapes and sizes should now run more smoothly. Our engineers clearly underestimated the, *ahem*, usefulness of living quarters to stimulate Vault growth, resulting is gross overpopulation and decreased Vault efficiency.Vault-Tec has partnered with General Atomics International in order to offer Overseers their very own robot butler – the Mister Handy! Now you lazier Overseers have a friendly, entertaining alternative to tapping and collecting resources.Some Vaults have reported attacks by burrowing Mole Rats and enraged Deathclaws – likely attracted by the sound of new construction. Overseers should be on the lookout for new threats to their Vault Dwellers.No wonder so many Vaults get so messed up so fast. Which… sounds really Orwellian when typed out that way. Dubbed version 1.1, this update addresses issues such as the rate of breeding among Dwellers and the appalling lack of Deathclaws in the game. ![]() To coincide with Fallout Shelter’s Android release, Bethesda have published a major update for the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |